﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public enum GameMode
{
    EditorMode,//编辑者模式  ,直接加载资源
    PackgeBundle,//资源模式 ，通过Bundel加载资源
    UpdateMode,//更新模式
}
public enum GameEvent
{
    GameInit=10000,
    StartLua,
}
public class AppConst
{
    public const string BundleExtension= ".ab";
    public const string FileListName = "filelist.txt";

    public static bool OpenLog = true;

    public const string ResourcesUrl = "http://10.16.236.76/AssetBundles";  //资源下载地址

    public static GameMode GameMode = GameMode.EditorMode;//开放者模式
}

